-- destruction
-- create by zhuangsl
-- 毁灭印记状态，触发时受到的伤害增加

return {
    apply = function(prop, baseValue)
        -- 返回额外的伤害值
        return math.modf(baseValue * prop[3] / 1000);
    end,

    record = function(target, prop, path)
        return false;
    end 
};
